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App Lab
Course 2
Course 3
CSD Unit 3
Game Lab

Coming Events

(Entire Calendar at Bottom)
Jan 20
Alpha Testing
- Rubric
- Comment Code (review comments)
- Polishing of the Final Project
- Creating Screens

- (very old) Escape Room Hand in
Jan 21
Final Project is Due (Rubric)
1. Fill in rubric, hand in.
2. Share in this link
Jan 22
- Careers
- SHSM introduction, SHSM Application
Jan 23
Exams P1
Jan 24
Exams P2
Jan 27
Exams P3
Jan 28
Exams P4
Jan 29
Exams Snow Day
Jan 30
PA Day
Jan 31
First Day of Semester 2

 

Exam Review

Sample Exam Sample Test Solutions Sample Exam Question and Answer Practice Questions
Sample Exam 2025 Unit 1: Hardware
Unit 2: Input, Output, Variables, Graphs
Unit 3: Ifs, Text, Decision Trees
Unit 4: Loops, Animation
Review, table question and answer Unit 1 & 2 question, solutions
Unit 3 AI trees questions, solutions
Unit 3 & 4 text/loops questions, solutions

 

Unit 1: Hardware and Computational Thinking

Lesson Video A (Level 1) B (Level 2, 3) C (Level 4, 4+)
Course Outline Course Intro: https://youtu.be/nsj6U75KfWY
Contact Info
     
1.1 Digital Technology in Everyday Life        
1.2 IPOMS https://youtu.be/ZViwFUIrQKE
A1 Computer or Not B1 Hardware Identification C1 Thing Explainer, video intro
1.3 More About Hardware

Code.org video: CPU & Memory
Lesson: https://youtu.be/6P5AV_CY-3A

Code.org video: Hardware & Software
Lesson: https://youtu.be/g5UwCWJ_aMg
EQAO Point - Detail - Analysis: https://youtu.be/PefimtEdvEc

A2 Complex Hardware Ident B2 Code Master, video intro
1.4 Computational Thinking Basics of Graph Theory A3 Bridges of Konigsberg
A4 Handshakes
B3 Map Colouring
B4 Travelling Salesman
 
1.5 Lowest Cost Algorithms        
1.6 Buying a Computer https://youtu.be/8fT6CU41af0 Microbits    
1.7 Career Options in Digital Age        
1.8 Computers & the Environment https://youtu.be/CmIkxq34DS4      
1.9 Ergonomics https://youtu.be/q4XkZ4FW4-o      
1.10 Review        

 

Microbit up

  Lesson Other Resources Part A Code Part B Code Part C Code
1 Buttons / Events Microbit Intro
     
2 Output Opening TinkerCAD Picture Sequence Beating Heart
Name Badge
Flashing Emotions
Favourites
3 Variables Making a variable Count Me In (Covid-Counter) Jumper  
4     Easy as ABC
How it works: https://youtu.be/qoV7GewkPIs
Name Rotator Tic Tac Toe Board
Rock Paper Scissors
5 Ifs Loading from the computer to the Microbit Guessing Game
How it works: https://youtu.be/6SX8nz1EUro
Simon
How it works: https://youtu.be/hKvySVK0CKg
Magic 8 Ball
6     Adding Game
How it works: https://youtu.be/Uhb2H9h0GOE
Math Circus  

 

2 AlgebraMICROBits & Lightsup

  Lesson Part A Code Part B Code Part C Code
1 Basics of LEDs Rainbow Rotate, demo: https://youtu.be/K2g8ry9HwEQ Blink, demo: https://youtu.be/gRsxqCeOwJU Pinwheel
2 Variables Runner, demo: https://youtu.be/r9vnYoVN7WI Chase, demo: https://youtu.be/RBIfnhiN9qQ Race, demo: https://youtu.be/ZCAblLaNGF8
3 Random Confetti, demo: https://youtu.be/2v2qY-AWh5g Flicker, demo: https://youtu.be/2Bmat68_gh4 Traffic Lights
Lightning
4 RGB Blue to Red, demo: https://youtu.be/LrTNpke0ujs Spreading, demo: https://youtu.be/7DT4-Zfpum8 Blue to Green Yo-yo
5 Ifs   Campfire, demo: https://youtu.be/M3tSFmx0cKc

 

 

Unit 2: Networks and IO

2.1 App Lab Pieces and Widgets Lesson: https://youtu.be/3lbNs5tauWg
App Lab Demo: https://youtu.be/Pza8H-SfiCw
Instructions for First Sign in to Code.org: https://youtu.be/Bq0-cyjnNIU
How to Hand in a Project: https://youtu.be/DdfbjI_jpyM
A3 Pat the Kitty, Kitty Pic B3 Oink the Pig, video hint if you are stuck C2 Etch a sketch
2.2 Output in App Lab https://youtu.be/AY6lZ304csw A4 Xylophone, (sounds) 1, 2, 3, 4, 5, 6, 7, 8   C3 Bouncing Ball, pictures: ball1, ball2, ball3, video demo
2.3 Variables https://youtu.be/iFZjU8sO1N4 A5 Knock Knock B4 Penguin, (pictures) p1, p2, p3, p4, p5, p6, p7 C4 Mole Mash, mole pic
2.4 Input in App Lab Mad Libs: https://youtu.be/xEdaGQqW7GU A6 Mad Libs   C5 Pac Man, pictures: left, up, down, right
2.5 Variables and Output Lesson: https://youtu.be/rlKUSJN7Bdg A7 Count Me In B5 Something Something C6 Pong, pictures: paddle, ball
2.6 Housekeeping Lesson: https://youtu.be/MwJnUOAJcLs B6 Binary Trick Game (pictures) t1, t2, t3, t4, t5, demo video C7 Shooter, pictures: ship, bullet, asteroid, sky
2.7 Math Functions Lesson: https://youtu.be/kx130du1I4c A8 Circles B7 Conversions  
2.8 Networks and Connectivity Benefits and Negatives      
2.7 Networks (EQAO MC) Basics: https://youtu.be/cIi0W3IWvzU
Just the EQAO Quotations: https://youtu.be/2LAPxkCabHg
A6 Multiple Choice   C4 Nim, pics, applab demo, live demo
2.8 Networks and Addresses https://youtu.be/hsVRTfTbk-I
Network Notes
  B5 Rock Paper Scissors, rock pic, paper pic, scissors pic C5 Tic Tac Toe, video hint
2.9 Depth First Search        
2.10 Breath First Search        
         

 

Unit 3: Decisions

Lesson Video A (Level 1) B (Level 2, 3) C (Level 4, 4+)
3.1 Boolean Expressions https://youtu.be/k4FkmpM949U A1 Course 2 #3-4, video intro: https://youtu.be/GGwv2cXx6kY B1 Course 2 #6, 8  
3.2 If Statements with Numbers Intro: https://youtu.be/7xJJE3OfUBo
Tracing: https://youtu.be/_zVkUZt6bl8
A2 Course 2 #10, 13    
3.3 If Statements and Scientific Categories   A3 Magic 8 Ball, picture, video intro   C1 Course #3, 2, 7, 8
3.4 Text Operators   Decoding Text    
3.5 Ken Kens https://youtu.be/vv37IFRHsSU A4 Dice, d1, d2, d3, d4, d5, d6, video intro B4 Ken Ken, pic C6 Sudoko, pics, unzipping
3.6 Comments and Indenting Code comments: https://youtu.be/rgHAFQEO0eg
indent demo 1: https://youtu.be/CQNYBk8-zmU
indent demo 2: https://youtu.be/eDnE801zzW8
A5 Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint B2 Fortune Cookie, open, closed C2 Guessing Game, video hint
3.7 Artificial Intelligence Lesson: https://youtu.be/Lbp_eHEoYfY   B3 Math Questions C3 Pokemon, pikachu, pikawin, bulbasaur, bulbawin
3.8 Graphs in AI, Binary Trees   Scavenger Hunt. Pictures B4 Calculator C4 Sandcastles (pictures)
3.9 Review        

 

Unit 3.5: Escape Room

Research Analysis & Design Coding Reflection
The Assignment (video)
A Full Example - Wild West (video)
Another Full Example - Woods (video)
Another Full Example - Nightmare (video)
You may repeat these as many times as you want:
- Puzzles 1 (in google classroom)
- Puzzles 2 (in google classroom)
- Spy School (in google classroom)
- Baking (in google classroom)
1. Assignment, Video
2. Brainstorming (in google classroom)
3. Design (in google classroom)

What mark would this get?
Opening Screen & Backstory
Transparent Background Images: iconarchive
Alpha Test

Gold Master
Making Clear Buttons
Printing things out slowly (like a typewriter)
How to make Sudoku pictures
Comments Video about comments.
Rubric, Self Evaluation

 

Unit 4: Repetition

Lesson Video A (Level 1) B (Level 2, 3) C (Level 4, 4+) D Challenge
4.1 Repeat Loops https://youtu.be/wmMjCt4baL4 A1 Course 3 #12, 13, 14      
4.2 For Loops https://youtu.be/oeoPkIdWtxw Series Series B Series C Frog Jump
4.3 Methods   Invite to Party Multiplication Table Squares Diamonds
4.4 Game Lab: Animations & Sprites https://youtu.be/0t6iwbBnS0A
Making your own sprite: https://youtu.be/DOGdRW3S1xs
CSD #1, 7, 8, Intro Video CSD #11, 12, 13    
4.5 Draw Loop (1) Draw Loop: https://www.youtube.com/watch?v=G6QJeuHhqCM
(2) Smooth Animation: https://www.youtube.com/watch?v=G666sFzAg5g
CSD #9, 10 CSD #14, 15 CSD #16, 17  
4.6 Counter Pattern https://youtu.be/MOedEIwAPvI Bouncing, Video   CSD #18, 19, 20 Follow the Leader
4.7 Keyboard & Mouse Input https://youtu.be/-SpZx86wS4Y Falling Star Pong, Video CSD #21, 22, 23 Make it rain, cloud, drop
4.8 Challenges   Tumbleweed Robot Drivers, pics Animated Walker Snowstorm, picture
4.9 Indenting Code & Comments Example 1: https://youtu.be/B9GNaJ4lfVk
Example 2: https://youtu.be/ygIEa3loxEY
Level Up Swimmer, Fish Rotation Bunny Jumper Row your boat
4.10 Patterns of Movement Game Template   Fly Away   Germs Keep Away
4.11 Screens in Game Lab Avoid the Bees   Thread the Needle
4.12 Security Problems https://youtu.be/R42UPQMBqOg
Just the EQAO first paragraph: https://youtu.be/vJBgSU4iV0I
       
4.13 Security Problems, EQAO NEwspaper Article https://youtu.be/oAjd50X6fUI        
4.14 Security Solutions https://youtu.be/Y77CIE9A7kQ        

 

Final Project: Animation

Research Analysis & Design Coding Reflection

Project Overview, video
Examples of Final Project

Game Planning Suggestions

Game Analysis
Game Design

Checkpoint 1: Sprites
- Making a Sprite in GameLab
- Rotating a Sprite in GameLab
- Transparent BG, Scrolling BG

Resizing Pictures to fit under the 100KB max in Game Lab

Good image sites:
- Spritesheets- https://opengameart.org/users/kenney
- Icons - https://iconarchive.com/

Template - Code Game First!
- Checkpoint 2: Sprites + Scroll (Pink+Yellow)
- Checkpoint 3: Movement (Green)
- Checkpoint 4: Collisions, Events (Blue)

MultiPanel Sideways Scroll + video
Platforms + video

Screens
- Designing the Splash and Instructions

- Making the splash, instructions (video)
- Coding the splash, instructions (video), (written)

Instructions Screen Examples

Comments Video about comments.

Project Rubric

 

Unit 5: Extra Topics in Computer Science

Lesson Video A (Level 1) B (Level 2, 3) C (Level 4, 4+)
5.1 Database Basics        
5.2 SQL        
5.3 Aggregates        
5.4 Joins        
5.5 Data Mining - Blue Kai        
5.6 HTML        

 

 

Calendar - Entire Course

Sept 2 - Labour Day Sept 3 - PD Day

Sept 4 - Grade 9 Orientation

Sept 5 - First Day of Class Sept 6
- Sheet 1.1 Computer Applications
Sept 9
- Watch IPOMS (Hardware Intro): https://youtu.be/ZViwFUIrQKE
- Complete Sheet 1.2 IPOMS. Powerpoint here.
Sept 10
- Sheet 1.3 Microbits & Hardware
- Opening TinkerCAD
- Working on Microbit codes below
Sept 11
- Sheet 1.4 More about Hardware
- Working on Microbit codes below
Sept 12
- Sheet 1.5 - Basics of Graph Theory
- Working on Microbit codes below
Sept 13
- Sheet 1.6 More about Graph Theory
Sept 16
- Introduction to EQAO literary test
- Point - Detail - Analysis
- Sheet 1.7 Ergonomics

Sept 17
- Sheet 1.8 Buying a Computer

Sept 18
- Sheet 1.9 Computers and Environment
Sept 19
- Sample Test - Super Open Book. You can work in a group, use your notes AND ask questions.
- Sample Test Solution
Sept 20 - [Gorski SHSM aft]
Sample Test Solution

Applab Introduction
- Complete A3 Pat the Kitty
- If done early, try some other programs in the unit 1 section below. A4 Xylophone is a good choice.
Sept 23
- Networking Review
- Output in Applab: https://youtu.be/AY6lZ304csw
- Sheet 2.1 - Output
- Complete B3 Oink the Pig, video hint if you are stuck
Sept 24
- Sheet 2.2 Variables [https://youtu.be/iFZjU8sO1N4]
- Complete A5 Knock, Knock
- B5 Something Something

Sept 25
Test Review
- Review Questions
- Networking Diagram Review
- Sample Test Solution

Work on unit 2 codes. See below.
Sept 26
Test 1 - Hardware & Computational Thinking

This is closed book, no notes allowed. Written in normal test conditions.
You can use the entire period for the test.

For studying purposes:
Sample Test Solution
Sept 27
- Sheet 2.3 Input
- A7 Count Me In

[Terry Fox Run Period 2]
Sept 30 - Truth & Reconcilation
- Sheet 2.4 Variables and Output
- 6 point EQAO questions [https://youtu.be/PefimtEdvEc]
Oct 1
- Sheet 2.5 Math Functions
- B7 Conversions
- B6 Binary Trick Demo
Oct 2
- Sheet 2.6 Housekeeping
Oct 3 [Gorski SHSM]
Coding Day - get as many done as you can!
1 Pat the Kitty
2 Oink the Pig
3 Xylophone (sounds below)
4 Knock Knock
5 Mad Libs
6 Count Me In
7 Penguin (pictures below)
8 Circles
9 Multiple Choice
10 Something Something
11 Conversions
12 Binary Trick (pictures below)
13 Etch-A-Sketch
14 Bouncing Ball (pictures below)
15 Mole Mash (pictures below)
16 Pac Man (pictures below)
17 Pong (pictures below)
18 Space Shooter (pictures below)
Oct 4
- Sheet 2.7 Networks
- Video on Basics: https://youtu.be/cIi0W3IWvzU
- Video on Just the EQAO Quotations: https://youtu.be/2LAPxkCabHg
Oct 7
- Sheet 2.8 Dark Web
- Addresses
- https://youtu.be/hsVRTfTbk-I
- Network Notes

Oct 8
- Sheet 2.9 Computational Thinking: Breadth First Search
Depth First Search
Oct 9
Unit 2 Sample Test
Solution
Oct 10
- Unit 2 Review

- Unit 3 Decisions
- Sheet 3.1 Artificial Intelligence
Oct 11 - PL Day

Oct 14 - Thanksgiving

Oct 15
Unit 2 Review

Unit 2 Code is Due
Sample Test Solution

Oct 16
- Unit 2 Test
- Test Review Questions
- Unit 2 Sample Test Solution


Oct 17
- Sheet 3.2 Boolean Expressions
- work on Unit 2: A1 Course 2 #3-4, video intro: https://youtu.be/GGwv2cXx6kY
- A5 Angry Birds, pictures below. strong hint here.

Oct 18
- Sheet 3.3 If statements
- A3 Magic 8 Ball, picture, video intro


- B3 Math Questions
- C2 Guessing Game, video hint
Oct 21
- Sheet 3.4 If Statements
- B2 Fortune Cookie
Oct 22 - Early Progress Due
- Sheet 3.5 Ken Kens, sheet will be handed in on paper; please submit to supply teacher.
- B4 Ken Ken, pic
- Work on other unit 2 codes if you are done early.
Oct 23
- Sheet 3.6 Text Operators Part 1
- Work on Unit 2 code
- C3 Pokemon, pikachu, pikawin, bulbasaur, bulbawin
Oct 24 - Early Progress Distributed
- Sheet 3.7 Text Operators Part 2

Oct 25
- Escape Room Project Introduction
- Watch an Escape Room example: one of 1, 2, 3.

- 3.7 Comments and Indenting Code

- You could try: C4 Nim, pics, applab demo, live demo

Oct 28
- Sheet 3.8 Graphs in AI, Binary Trees
- Work on Unit 2 Code
- You could try: C4 Nim, pics, applab demo, live demo

Oct 29
- Unit 3 Sample Test (Decisions & AI)

Oct 30 - Wellness Day
[Literacy Test Assembly: Online Practice Test]

- Work on Unit 3 codes, say: A4 Dice, C2 Guessing Game, A6 Multiple Choice
Oct 31 - Diwali
- Test Review
- Escape Room Analysis and Design, it is due tomorrow.

Unit 3 Codes
- #4 Decoding is here.
- #9 Scavenger Hunt is here. Pictures

Nov 1
- Escape Room Analysis and Design is due by the end of class.
- Work on Opening Screen for Escape Room
Nov 4
- Test Review
- Sample Test 3 Solution
- Test Review Questions

- Opening Screen for Escape Room is Due
- Work on Escape Room Task 1.
Nov 5
- Work on Escape Room Task 1.
- Test Review
- Sample Test 3 Solution
- Test Review Questions
Nov 6
[Virtual Field Trip]
- Test Review
- Sample Test 3 Solution
- Test Review Questions
Nov 7
- Unit 3 Test (Decisions & AI)

For Review Purposes:
- Sample Test 3 Solution
- Test Review Questions

Nov 8 - Midterm Reports Due
[Diwali Buy Out - Period 2]
- Escape Room Task 1 is Due start of class

Nov 11 - Remembrance
- Escape Room Task 2 is Due start of class
Nov 12
- Escape Room Task 3 is due start of class
Nov 13 - Midterms Out
- Escape Room Ending is due at the start of class.
- Sheet 4.1 - Literacy Test Prep

Nov 14 [Gorski SHSM] - PT Interviews
- Comments & Polishing of Escape Room - make your program is fully commented
- Make sure that your Escape Room is ready for Alpha Testing tomorrow

- If you are done, work on the Unit 4 codes. You can do Course 4 in the Code.org (with the bees and artist).
Nov 15
- Alpha Test
- Finishing of Escape Room
Nov 18
- Sheet 4.1 For Loops
- Work on Course 4 (Lesson 2, 3, 69, 10, 12, 20)
- Escape Room is due tomorrow

Nov 19
Escape Room is Due (Fill in reflection, hand in link)
- Hand in share link for Escape Room here.

Literacy Test Review - front page only.

Alternatives to Course 4
1. Series A
2. Series B
3. Series C
4. Invitations to a Party
5. Frog Jump
6. Multiplication Table
7. Squares
8. Diamonds

Nov 20
- Sheet 4.2, For Loops
- Loop Output Powerpoint
- Literacy Test Review
Nov 21
- OSSLT practice test
- If you want more literacy tests, this link from the TDSB has some.

- Sheet 4.3 Sprites & Game Lab
- Bouncing, Video
- Pong, Video
Nov 22 - PL Day

Nov 25
Literacy Test Session A


Nov 26
- Sheet 4.4 Sprites & Movement

- Tumbleweed
- Follow the Leader (Animation Challenge)
- Snowstorm, picture (Animation Challenge)
Nov 27
Literacy Test Session B

Nov 28
- Sheet 4.5 Counter Pattern
- Watch: (1) Draw Loop:
(2) Smooth Animation

Work on unit 3 code
- 9 Falling Star
- 17 Jumper
- 13 Level Up Swimmer, Fish Rotation
- 21
Row your boat (Animation Challenge)
Nov 29
You should complete at least 2 codes in class. By the end of today, you should be about halfway through your programs.

Coding Day:
- 10 Pong, Video
- 12 Robot Drivers, pics
- 13 Level Up Swimmer, Fish Rotation
- 14 Bunny Walker
- 16 Fly Away
- 17 Jumper
- 19 Make it rain, cloud, drop (Animation Challenge)
Dec 2
- Read Keyboard & Mouse Input or Watch video
- Complete & submit sheet 4.6 to hand in bin

Continue codes:
- 13 Level Up Swimmer, Fish Rotation
- 14 Bunny Walker
- 17 Jumper
- 19 Make it rain, cloud, drop (Animation Challenge)
Dec 3
- Sheet 4.7 Collisions
- Group challenge: Snowflake, picture
- 13 Level Up Swimmer
Dec 4 [SHSM]
- Sheet 4.8 Screens in Game Lab, Methods. Hint is here!

-Avoid the Bees (has screens!)
- Group challenge: Row your boat
- Thread the Needle (do Row your boat first)


Dec 5
- Sheet 4.9 Patterns of Movement, Template
- Sheet 4.10 Security Problems
- 22 Germs Keep Away

Dec 6
- Data Mining
- 17 Jumper

Extra Codes - if you are amazing and are already done.
- Flappy Bird
- Platform Jumper

Dec 9
- 4.12 Security Solutions
- Introduction to Final Project

- B6 Fly Away
- Thread the Needle
Extra Codes - if you are amazing and are already done.
- Flappy Bird
- Platform Jumper
Dec 10
- Sample Test - Repetition & Methods
Dec 11
- Animation Project Analysis, Design

- Project Overview, video
- Examples of Final Project
- Some game ideas
Dec 12
-Review (Sample Test Solution)
- Animation Project Sprites
- Unit 4 Code

- Work on Checkpoint 1: Sprites
- Making a Sprite in GameLab
- Rotating a Sprite in GameLab
- Transparent BG, Scrolling BG
Dec 13 - Early Release 2
Afternoon classes only
Dec 16
Due: one sprite in Final Project
- Work on Checkpoint 1: Sprites
- Making a Sprite in GameLab
- Rotating a Sprite in GameLab
- Transparent BG, Scrolling BG
Dec 17
Unit 4 Test - Repetition & Methods
- Sample Test Solution
- Review


Dec 18
Due: two sprites
- Work on Checkpoint 1: Sprites
- Making a Sprite in GameLab
- Rotating a Sprite in GameLab
- Transparent BG, Scrolling BG
Dec 19
Due: all sprites and background
- Template - Code Game First!
- Checkpoint 2: Sprites + Scroll (Pink+Yellow)
Dec 20 [Last Day before break]
Due: Movement for main sprite
- Template - Code Game First!
- Checkpoint 2: Sprites + Scroll (Pink+Yellow)
Dec 23 - Break Dec 24 - Break Dec 25 - Break Dec 26 - Break Dec 27 - Break
Dec 30 - Break Dec 31 - Break Jan 1 - Break Jan 2 - Break Jan 3 - Break
Jan 6
Due: Movement for 2 more sprites (coins, enemy)
- Checkpoint 3: Movement (Green)
Jan 7
Due: Collisions
- Work on Checkpoint # 4 (Blue) on template, video
Jan 8 - [Project Complete]
Consider working on:
- Work on Animation Project, begin on screens
- Designing the Splash and Instructions
- Making the splash, instructions (video)
Jan 9
Due: Score & Points
- Checkpoint # 4 (Blue) on template , video
Jan 10
Due: Win
- Work on Animation Project, begin on screens
- Designing the Splash and Instructions
- Making the splash, instructions (video)
Jan 13
Due: Picture for one screen
- Work on Animation Project, begin on screens
- Designing the Splash and Instructions
- Making the splash, instructions (video)
Jan 14
Exam Review - Unit 1 & 2
- Sample Test 1 (Hardware)
- Sample Test 2 (Input, Output, Widgets, Variables)
Jan 15
Exam Review - Unit 3
- Sample Test 3 (Decisions, Ifs, Text, Functions)
Jan 16
Exam Review - Unit 4
- Sample Test 4 (Security, Animation)
Jan 17
Exam
Sample Exam
Review Questions
Jan 20
Alpha Testing
- Rubric
- Comment Code (review comments)
- Polishing of the Final Project
Jan 21
Game is Due (Rubric)
Jan 22
- Careers
- SHSM introduction, SHSM Application
Jan 23
Exams P1
Jan 24
Exams P2
Jan 27
Exams P3
Jan 28
Exams P4
Jan 29
Exams Snow Day
Jan 30
PA Day
Jan 31
First Day of Semester 2