Code LinksTo save your work, log in |
![]() |
![]() |
![]() |
| Feb 9 - Sheet 1.7 Environment - Working on Microbit codes below, for example: 11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro 12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE 13. Jumper |
Feb 10 - Sheet 1.8 More about Graph Theory |
Feb 11 - Sheet 1.9 Buying a Computer - Working on Microbit codes below, for example: 11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro 12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE 13. Jumper |
Feb 12 - Sheet 1.10 Ergonomics |
Feb 13 PD Day |
| Feb 16 Family Day |
Feb 17 - Sample Test - Super Open Book. You can work in a group, use your notes AND ask questions. |
Feb 18 Applab Introduction - Complete 1 Pat the Kitty - If done early, try some other programs in the unit 2 section below- 2 Oink the Pig, if stuck: video hint |
Feb 19 - Output in Applab - Sheet 2.1 - Output - Complete: 2 Oink the Pig, if stuck: video hint 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 |
Feb 20 - Sheet 2.2 Variables [https://youtu.be/iFZjU8sO1N4] Work on unit 2 codes: 2 Oink the Pig, if stuck: video hint 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 |
| 2.1 App Lab Pieces and Widgets | Lesson: https://youtu.be/3lbNs5tauWg App Lab Demo: https://youtu.be/Pza8H-SfiCw Instructions for First Sign in to Code.org: https://youtu.be/Bq0-cyjnNIU How to Hand in a Project: https://youtu.be/DdfbjI_jpyM |
A3 Pat the Kitty, Kitty Pic | B3 Oink the Pig, video hint if you are stuck | C2 Etch a sketch |
| 2.2 Output in App Lab | https://youtu.be/AY6lZ304csw | A4 Xylophone, (sounds) 1, 2, 3, 4, 5, 6, 7, 8 | C3 Bouncing Ball, pictures: ball1, ball2, ball3, video demo | |
| 2.3 Variables | https://youtu.be/iFZjU8sO1N4 | A5 Knock Knock | B4 Penguin, (pictures) p1, p2, p3, p4, p5, p6, p7 | C4 Mole Mash, mole pic |
| 2.4 Input in App Lab | Mad Libs: https://youtu.be/xEdaGQqW7GU | A6 Mad Libs | C5 Pac Man, pictures: left, up, down, right | |
| 2.5 Variables and Output | Lesson: https://youtu.be/rlKUSJN7Bdg | A7 Count Me In | B5 Something Something | C6 Pong, pictures: paddle, ball |
| 2.6 Housekeeping | Lesson: https://youtu.be/MwJnUOAJcLs | B6 Binary Trick Game (pictures) t1, t2, t3, t4, t5, demo video | C7 Shooter, pictures: ship, bullet, asteroid, sky | |
| 2.7 Math Functions | Lesson: https://youtu.be/kx130du1I4c | A8 Circles | B7 Conversions | |
| 2.8 Networks and Connectivity | Benefits and Negatives | |||
| 2.7 Networks (EQAO MC) | Basics: https://youtu.be/cIi0W3IWvzU Just the EQAO Quotations: https://youtu.be/2LAPxkCabHg |
A6 Multiple Choice | C4 Nim, pics, applab demo, live demo | |
| 2.8 Networks and Addresses | https://youtu.be/hsVRTfTbk-I Network Notes |
B5 Rock Paper Scissors, rock pic, paper pic, scissors pic | C5 Tic Tac Toe, video hint | |
| 2.9 Depth First Search | ||||
| 2.10 Breath First Search | ||||
| Lesson | Video | A (Level 1) | B (Level 2, 3) | C (Level 4, 4+) |
| 3.1 Boolean Expressions | https://youtu.be/k4FkmpM949U | A1 Course 2 #3-4, video intro: https://youtu.be/GGwv2cXx6kY | B1 Course 2 #6, 8 | |
| 3.2 If Statements with Numbers | Intro: https://youtu.be/7xJJE3OfUBo Tracing: https://youtu.be/_zVkUZt6bl8 |
A2 Course 2 #10, 13 | ||
| 3.3 If Statements and Scientific Categories | A3 Magic 8 Ball, picture, video intro | C1 Course #3, 2, 7, 8 | ||
| 3.4 Text Operators | Decoding Text | |||
| 3.5 Ken Kens | https://youtu.be/vv37IFRHsSU | A4 Dice, d1, d2, d3, d4, d5, d6, video intro | B4 Ken Ken, pic | C6 Sudoko, pics, unzipping |
| 3.6 Comments and Indenting Code | comments: https://youtu.be/rgHAFQEO0eg indent demo 1: https://youtu.be/CQNYBk8-zmU indent demo 2: https://youtu.be/eDnE801zzW8 |
A5 Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint | B2 Fortune Cookie, open, closed | C2 Guessing Game, video hint |
| 3.7 Artificial Intelligence | Lesson: https://youtu.be/Lbp_eHEoYfY | B3 Math Questions | C3 Pokemon, pikachu, pikawin, bulbasaur, bulbawin | |
| 3.8 Graphs in AI, Binary Trees | Scavenger Hunt. Pictures | B4 Calculator | C4 Sandcastles (pictures) | |
| 3.9 Review |
| Research | Analysis & Design | Coding | Reflection |
| The Assignment (video) A Full Example - Wild West (video) Another Full Example - Woods (video) Another Full Example - Nightmare (video) You may repeat these as many times as you want: - Puzzles 1 (in google classroom) - Puzzles 2 (in google classroom) - Spy School (in google classroom) - Baking (in google classroom) |
1. Assignment, Video 2. Brainstorming (in google classroom) 3. Design (in google classroom) What mark would this get? |
Opening Screen & Backstory Transparent Background Images: iconarchive Alpha Test Gold Master Making Clear Buttons Printing things out slowly (like a typewriter) How to make Sudoku pictures Comments Video about comments. |
Rubric, Self Evaluation |
| Lesson | Video | A (Level 1) | B (Level 2, 3) | C (Level 4, 4+) | D Challenge |
| 4.1 Repeat Loops | https://youtu.be/wmMjCt4baL4 | A1 Course 3 #12, 13, 14 | |||
| 4.2 For Loops | https://youtu.be/oeoPkIdWtxw | Series | Series B | Series C | Frog Jump |
| 4.3 Methods | Invite to Party | Multiplication Table | Squares | Diamonds | |
| 4.4 Game Lab: Animations & Sprites | https://youtu.be/0t6iwbBnS0A Making your own sprite: https://youtu.be/DOGdRW3S1xs |
CSD #1, 7, 8, Intro Video | CSD #11, 12, 13 | ||
| 4.5 Draw Loop | (1) Draw Loop: https://www.youtube.com/watch?v=G6QJeuHhqCM (2) Smooth Animation: https://www.youtube.com/watch?v=G666sFzAg5g |
CSD #9, 10 | CSD #14, 15 | CSD #16, 17 | |
| 4.6 Counter Pattern | https://youtu.be/MOedEIwAPvI | Bouncing, Video | CSD #18, 19, 20 | Follow the Leader | |
| 4.7 Keyboard & Mouse Input | https://youtu.be/-SpZx86wS4Y | Falling Star | Pong, Video | CSD #21, 22, 23 | Make it rain, cloud, drop |
| 4.8 Challenges | Tumbleweed | Robot Drivers, pics | Animated Walker | Snowstorm, picture | |
| 4.9 Indenting Code & Comments | Example 1: https://youtu.be/B9GNaJ4lfVk Example 2: https://youtu.be/ygIEa3loxEY |
Level Up Swimmer, Fish Rotation | Bunny | Jumper | Row your boat |
| 4.10 Patterns of Movement | Game Template | Fly Away | Germs Keep Away |
||
| 4.11 Screens in Game Lab | Avoid the Bees | Thread the Needle | |||
| 4.12 Security Problems | https://youtu.be/R42UPQMBqOg Just the EQAO first paragraph: https://youtu.be/vJBgSU4iV0I |
||||
| 4.13 Security Problems, EQAO NEwspaper Article | https://youtu.be/oAjd50X6fUI | ||||
| 4.14 Security Solutions | https://youtu.be/Y77CIE9A7kQ |
| Research | Analysis & Design | Coding | Reflection |
| Game Analysis Game Design Checkpoint 1: Sprites - Making a Sprite in GameLab - Rotating a Sprite in GameLab - Transparent BG, Scrolling BG Resizing Pictures to fit under the 100KB max in Game Lab Good image sites: - Spritesheets- https://opengameart.org/users/kenney - Icons - https://iconarchive.com/ |
Template - Code Game First! MultiPanel Sideways Scroll + video |
Project Rubric |
| Lesson | Video | A (Level 1) | B (Level 2, 3) | C (Level 4, 4+) |
| 5.1 Database Basics | ||||
| 5.2 SQL | ||||
| 5.3 Aggregates | ||||
| 5.4 Joins | ||||
| 5.5 Data Mining - Blue Kai | ||||
| 5.6 HTML |
| Jan 26 - Snow Day | Jan 27 - Exams P4 | Jan 28 - Exams P3 | Jan 29 - Turnaround Day | Jan 30 - First Day of Class - Welcome, introduction to CS - Learner Profiles - Sheet 1.1 Computer Applications |
| Feb 2 - Watch IPOMS (Hardware Intro): https://youtu.be/ZViwFUIrQKE - Complete Sheet 1.2 IPOMS. Powerpoint here. |
Feb 3 - Setting Up Binders - How marking will work - Sheet 1.4 More about Hardware - Finish Snap Circuits |
Feb 4 - Exam Review 8:30-9:30 |
Feb 5 - Sheet 1.5 - Basics of Graph Theory - Some Microbit codes to start with: 4. Picture Sequence 5. Count Me In (Covid-Counter) 6. Magic 8 Ball 7. Dice 8. Rock Paper Scissors |
Feb 6 - Sheet 1.6 - Microbits Variables - Working on Microbit codes below |
| Feb 9 - Sheet 1.7 Environment - Working on Microbit codes below, for example: 11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro 12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE 13. Jumper |
Feb 10 - Sheet 1.8 More about Graph Theory |
Feb 11 - Sheet 1.9 Buying a Computer - Working on Microbit codes below, for example: 11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro 12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE 13. Jumper |
Feb 12 - Sheet 1.10 Ergonomics |
Feb 13 PD Day |
| Feb 16 Family Day |
Feb 17 - Sample Test - Super Open Book. You can work in a group, use your notes AND ask questions. |
Feb 18 Applab Introduction - Complete 1 Pat the Kitty - If done early, try some other programs in the unit 2 section below- 2 Oink the Pig, if stuck: video hint |
Feb 19 - Output in Applab - Sheet 2.1 - Output - Complete: 2 Oink the Pig, if stuck: video hint 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 |
Feb 20 - Sheet 2.2 Variables [https://youtu.be/iFZjU8sO1N4] Work on unit 2 codes: 2 Oink the Pig, if stuck: video hint 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 |
| Feb 23 Test Review - Review Questions - Networking Diagram Review - Paragraph Review - 6 point EQAO questions [https://youtu.be/PefimtEdvEc] Work on unit 2 codes: 2 Oink the Pig, if stuck: video hint 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock |
Feb 24 Test 1 - Hardware & Computational Thinking This is closed book, no notes allowed. Written in normal test conditions. You can use the entire period for the test. |
Feb 25 - Sheet 2.3 Input Work on unit 2 codes: 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 |
Feb 26 - Complete and submit sheet 2.4 AppLab Review - Work on coding (these ones are easier): 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 6 Multiple Choice 9 Something Something 13 Etch-A-Sketch 15 Mole Mash, mole pic |
Feb 27 [Early Release P1 & 2] - Sheet 2.5 Variables and Output Coding: 6 Multiple Choice 7 Mad Libs 8 Count Me In 10 Circles 11 Conversions 12 Binary Trick |
| Mar 2 - Sheet 2.6 Math Functions Coding: 6 Multiple Choice 7 Mad Libs 8 Count Me In 10 Circles 11 Conversions 12 Binary Trick |
Mar 3 - Sheet 2.7 Housekeeping Coding: 7 Mad Libs 8 Count Me In 9 Something Something 10 Circles |
Mar 4 Coding Day - get as many done as you can! You should have 7 completed today and be working on the 8th. 1 Pat the Kitty 2 Oink the Pig 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 6 Multiple Choice 7 Mad Libs 8 Count Me In 9 Something Something 10 Circles 11 Conversions 12 Binary Trick Game, pictures: t1, t2, t3, t4, t5, demo video 13 Etch-A-Sketch 14 Bouncing Ball, pictures: ball1, ball2, ball3, video demo 15 Mole Mash pictures: mole 16 Pac Man pictures: left, up, down, right 17 Pong pictures: paddle, ball 18 Space Shooter, pictures: ship, bullet, asteroid, sky |
Mar 5 - Sheet 2.8 Networks - Video on Basics: https://youtu.be/cIi0W3IWvzU - Video on Just the EQAO Quotations: https://youtu.be/2LAPxkCabHg |
Mar 6 - Sheet 2.9 Computational Thinking: Breadth First Search, Depth First Search - Addresses - https://youtu.be/hsVRTfTbk-I - Network Notes |
| Oct 6 |
Oct 7 [Gorski Absent] Coding Day: 6 Multiple Choice 7 Mad Libs 8 Count Me In 9 Something Something 10 Circles 11 Conversions 12 Binary Trick Game, pictures: t1, t2, t3, t4, t5, demo video 13 Etch-A-Sketch 14 Bouncing Ball, pictures: ball1, ball2, ball3, video demo 15 Mole Mash pictures: mole 16 Pac Man pictures: left, up, down, right 17 Pong pictures: paddle, ball 18 Space Shooter, pictures: ship, bullet, asteroid, sky |
Oct 8 Unit 2 Sample Test |
Oct 9 - Unit 2 Review - Unit 3 Decisions - Sheet 3.2 Boolean Expressions |
Oct 10 - PL Day |
| Oct 13 - Thanksgiving |
Oct 14 Unit 2 Review Unit 2 Code is Due Sample Test Solution |
Oct 15 - Sheet 3.3 If statements Code: - 1 - Magic 8 Ball, picture, video intro - 2 - Dice, d1, d2, d3, d4, d5, d6, video intro - 3 - Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint |
Oct 17 - Sheet 3.1 Artificial Intelligence - B3 Math Questions - C2 Guessing Game, video hint |
Oct 16 - Unit 2 Review - Test Review Questions - Literacy Test Review - OSSLT Presentation |
| Oct 20 - Unit 2 Review - Test Review Questions - Unit 2 Sample Test Solution * Sigh, I had to move it AGAIN because of a joint staffing survey, also there was Diwali. - Sheet 3.4 Ifs #2 Code: - 1 - Magic 8 Ball, picture, video intro - 2 - Dice, d1, d2, d3, d4, d5, d6, video intro - 3 - Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint - 6 - Fortune Cookie, pictures: open, closed - 7 - Math Questions - 8 - Rock Paper Scissors, pictures: rock, paper, scissors - 10 - Nim, pics, applab demo, live demo - 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin |
Oct 21 - 2:00 Early Release Joint Staffing |
Oct 22 - Unit 2 Test - Test Review Questions |
Oct 23 - Sheet 3.7 Text Operators Part 1 - Complete Sheet 3.6 and Sheet 3.7. Hand in. Work on Unit 2 code: - 4 - Bubble Gum - 5 - Cat and the Fiddle - 9 - Decoding Text |
Oct 24 - Early Release - P1 & P2 only Have a nice afternoon! FYI, here is some literacy test practice: - OSSLT practice test - If you want more literacy tests, this link from the TDSB has some. |
| Oct 27 [Gorski SHSM] Work on Unit 2 code: Aim to have at least 5 codes done by the end of class. - 1 - Magic 8 Ball, picture, video intro - 2 - Dice, d1, d2, d3, d4, d5, d6, video intro - 3 - Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint - 4 - Bubble Gum - 5 - Cat and the Fiddle - 6 - Fortune Cookie, pictures: open, closed - 7 - Math Questions - 8 - Rock Paper Scissors, pictures: rock, paper, scissors - 9 - Decoding Text |
Oct 28 - Escape Room Project Introduction - Watch an Escape Room example: one of 1, 2, 3. - Sheet 3.8 Graphs in AI, Binary Trees. - 11 - Scavenger Hunt is here. Pictures |
Oct 29 - Sheet 3.5 Ken Kens. - Work on other unit 2 codes if you are done early: - 10 - Nim, pics, applab demo, live demo - 11 - Scavenger Hunt is here. Pictures, unzipping - 12 - Sudoko, pics, unzipping - 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin - 14 - Tic Tac Toe, video hint - 15 - Ken Ken, pic |
Oct 30 - Wellness Work on Unit 2 Codes: Focus on tasks you'd like to consider for your game. Some ideas: - 7 - Math Questions - 8 - Rock Paper Scissors, pictures: rock, paper, scissors - 12 - Sudoko, pics, unzipping - 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin |
Oct 31 - Unit 3 Sample Test (Decisions & AI) |
| Nov 3 Due by end of class: Escape Room Analysis - Watch an Escape Room example: one of 1, 2, 3. - Escape Room Analysis and Design, it is due tomorrow. Unit 3 Codes Due - 4 - Bubble Gum - 5 - Cat and the Fiddle - 6 - Fortune Cookie, pictures: open, closed - 7 - Math Questions - 8 - Rock Paper Scissors, pictures: rock, paper, scissors - 9 - Decoding Text - 10 - Nim, pics, applab demo, live demo - 11 - Scavenger Hunt is here. Pictures, unzipping - 12 - Sudoko, pics, unzipping - 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin - 14 - Tic Tac Toe, video hint - 15 - Ken Ken, pic |
Nov 4 Due by end of class: Escape Room Design - Test Review - Work on Escape Room Design. - Work on Opening Screen for Escape Room |
Nov 5 - Test Review - Sample Test Solution - Test Review Questions - Work on Opening Screen for Escape Room - Work on Escape Room Task 1 |
Nov 6 Due at start of class: Opening Screen - Test Review - Test Review Questions - Work on Escape Room Task 1 |
Nov 7 - Unit 3 Test (Decisions & AI) For Review Purposes: - Test Review Questions |
| Nov 10 - Due start of class: Escape Room Task 1 - Work on Escape Room Task 2 - Escape Room examples if needed: one of 1, 2, 3. |
Nov 11 - Due start of class: Escape Room Task 2 - Work on Escape Room Task 3 |
Nov 12 - Work on Escape Room Tasks 3 - Extra Features |
Nov 13 - Due start of class: Escape Room Task 3 - Work on Escape Room Ending |
Nov 14 - Due start of class: Escape Room Ending. - Comments & Polishing of Escape Room - make your program is fully commented - Make sure that your Escape Room is ready for Alpha Testing on Monday |
| Nov 17 - Due Start of class: Ready for Alpha Test - Alpha Test - Finishing of Escape Room |
Nov 18 - Sheet 4.1 Loops - Work on Course 2 & 3 - Escape Room is due Thursday - OSSLT Practice Test |
Nov 19 - Sheet 4.2 More Loops - Comments & Polishing of Escape Room - make your program is fully commented - Continue work on Course C & D if done. |
Nov 20 Escape Room is Due (Fill in reflection, hand in link) - Continue work on Course C & D if done. |
Nov 21 - Sheet 4.3, For Loops - Loop Output Powerpoint Codes: - Series A - Series B - Series C - Invitations to a Party |
| Nov 24 - Sheet 4.3 Sprites & Game Lab Coding: - 13 - Bouncing, Video - 14 - Falling Star - 15 - Pong, Video |
Nov 25 [Gorski absent] - Working on codes: - 14 - Falling Star - 15 - Pong, Video - 16 - Tumbleweed Animation Challenges: - 23 - Follow the Leader - 24 Make it rain, cloud, drop - 25 - Snowstorm, picture - 26 - Row your boat - 27 Germs Keep Away - 28 Thread the Needle (do Row your boat first) |
Nov 26 - Sheet 4.6 Sprites & Movement Work on unit 4 code: - 14 - Falling Star - 15 - Pong, Video - 16 - Tumbleweed - 17 - Robot Drivers, pics - 18 - Level Up Swimmer, Fish Rotation - 22 - Jumper |
Nov 27 - Sheet 4.5 Review - Watch: (1) Draw Loop: (2) Smooth Animation Coding : - 15 - Pong, Video - 16 - Tumbleweed - 17 - Robot Drivers, pics - 18 - Level Up Swimmer, Fish Rotation - 19 Bunny Walker |
Nov 28 PD Day - Working on codes: - 14 - Falling Star - 15 - Pong, Video - 16 - Tumbleweed - 17 - Robot Drivers, pics - 18 - Level Up Swimmer, Fish Rotation - 19 Bunny Walker - 20 Avoid the Bees *** - 21 Fly Away - 22 Jumper Extras for the amazings: - Flappy Bird - Platform Jumper |
| Dec 1 - Sheet 4.7: Respawning Animation Challenges: - 23 - Follow the Leader - 24 Make it rain, cloud, drop - 25 - Snowstorm, picture - 26 - Row your boat - 27 Germs Keep Away - 28 Thread the Needle (do Row your boat first) |
Dec 2 - Sheet 4.8 Keyboard & Mouse Input or Watch video - Codes: - 14 - Falling Star - 15 - Pong, Video - 16 - Tumbleweed - 17 - Robot Drivers, pics - 18 - Level Up Swimmer, Fish Rotation |
Dec 3 - Sheet 4.9 Collisions - More Codes: - 19 Bunny Walker - 20 Avoid the Bees - 21 Fly Away - 22 Jumper |
Dec 4 - Sheet 4.11 Security Problems Work on codes in Monday, Tuesday and Wednesday. You can also do these old ones: - 9 Series A - 10 Series B - 11 Series C - 12 Invitations to a Party |
Dec 5 - Sheet 4.10 Screens in Game Lab, Methods. Hint is here! - Final Project: Animation Analysis - Project Overview, video - Examples of Final Project - Some game ideas Extra Codes - if you are amazing and are already done. - Flappy Bird - Platform Jumper |
| Dec 8 - 4.12 Big Data - Final Project: Animation Design - Project Overview, video - Examples of Final Project - Some game ideas - Start Final Project, one sprite in Final Project, due on Friday. Codes - 20 Avoid the Bees *** - 21 Fly Away - 22 Jumper Extras for the amazings: - Flappy Bird - Platform Jumper |
Dec 9 - Review for sample test - Start Final Project or finish Unit 4 Code - Start on one sprite in Final Project, due on Friday. - Animation marking |
Dec 10 [SHSM, Gorski away] A. Start Animation Sprites - Work on Checkpoint 1: Sprites - Making a Sprite in GameLab - Rotating a Sprite in GameLab - Transparent BG, Scrolling BG OR: B. Complete Unit 4 codes: - 19 Bunny Walker - 20 Avoid the Bees - 21 Fly Away - 22 Jumper - 12 Invitations to a Party C. Extras work if needed: - Flappy Bird - Platform Jumper |
Dec 11 - Sample Test 4 - Repetition & Methods |
Dec 12 - Early Release 2 Afternoon classes only Due: one sprite in Final Project - Work on Checkpoint 1: Sprites - Making a Sprite in GameLab - Rotating a Sprite in GameLab - Transparent BG, Scrolling BG |
| Dec 15 Due: two sprites - Work on Checkpoint 1: Sprites - Making a Sprite in GameLab - Rotating a Sprite in GameLab - Transparent BG, Scrolling BG |
Dec 16 Unit 4 Code Due Due: all sprites and background - Template - Code Game First! - Checkpoint 2: Sprites + Scroll (Pink+Yellow) - Work on movement for main sprite, due Jan 5. |
Dec 17 Unit 4 Test - Repetition & Methods - Review |
Dec 18 Due: Movement for main sprite - Template - Code Game First! - Checkpoint 2: Sprites + Scroll (Pink+Yellow) |
Dec 19 [Last Day before break] Period 4 - Talent Show. (Ms. Gorski bought everyone out already) |
| Dec 22 - Break | Dec 23 - Break | Dec 24 - Break | Dec 25 - Break | Dec 26 - Break |
| Dec 29 - Break | Dec 30 - Break | Dec 31 - Break | Jan 1 - Break | Jan 2 - Break |
| Jan 5 [Gorski Jury Duty] Welcome back! 1. Video with instructions. [Template here] 2. Work on Movement sprites. 3. Pick up the envelope with your name on it. It has your marked test in it. Reminders: |
Jan 6 Due: Movement for 3 Sprites. 1. Video with instructions. [Template here] 2. Log on, open program, prepare for line count check. 3. Note: collisions due tomorrow |
Jan 7 Due: Collisions 1. Log on, open program, prepare for line count check. 2. Next step: score changes. This is due tomorrow. [Template here] |
Jan 8 Due: Score & Points 1. Template , video 2. Log on, open program, prepare for line count check. 3. Win due on Monday. 4. Begin on screens - Designing the Splash and Instructions - Making the splash, instructions (video) * We will be working on the Sample Exam tomorrow. |
Jan 9 Sample Exam |
| Jan 12 Due: Win - Work on Animation Project, begin on screens - Designing the Splash and Instructions - Making the splash, instructions (video) - Pics: Welcome, Rules, GameOver, Win - PDF Screens Code, TXT Screens Code |
Jan 13 Due: Picture for intro screen AND instructions Exam Review Unit 1 & 2 |
Jan 14 Due: Screens in Game Exam Review - Unit 3 |
Jan 15 Exam Review - Unit 4 |
Jan 16 Exam To prepare: Sample Exam Review Questions |
| Jan 19 Alpha Testing - Rubric - Comment Code (review comments) - Polishing of the Final Project |
Jan 20 Game is Due (Rubric) |
Jan 21 - Careers - SHSM introduction, SHSM Application |
Jan 22 Exams P1 |
Jan 23 Exams P2 |
| Jan 26 Exams P3 |
Jan 27 Exams P4 - your exam is in-class. You do NOT need to come to school. |
Jan 28 Exams Snow Day |
Jan 29 PA Day |
Jan 30 First Day of Semester 2 |