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| Regular Codes | Graphics Codes |
| 1. Pat the Kitty [video], Kitty Pic 2. Oink the Pig, video hint if you are stuck 3. Xylophone, (sounds) 1, 2, 3, 4, 5, 6, 7, 8 4. Knock Knock 5. Multiple Choice 6. Penguin, (pictures) p1, p2, p3, p4, p5, p6, p7 7. Mad Libs 8. Count Me In 9. Something Something 10. Circles 11. Conversions 12. Binary Trick Game (pictures) t1, t2, t3, t4, t5, demo video |
13. Etch a sketch 14. Bouncing Ball, pictures: ball1, ball2, ball3, video demo 15. Mole Mash, mole pic 16. Pac Man, pictures: left, up, down, right 17. Pong, pictures: paddle, ball 18. Shooter, pictures: ship, bullet, asteroid, sky |
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| Regular Codes | Bonus Codes |
| 1. Magic 8 Ball, picture, video intro 2. Math Questions 3. Dice, d1, d2, d3, d4, d5, d6, video intro 4.Bubble Gum 5.Cat and the Fiddle 6.Decoding Text 7. Find the Object 8.Guessing Game, video hint 9. Pokemon, pikachu, pikawin, bulbasaur, bulbawin 10. Rock Paper Scissors, rock pic, paper pic, scissors pic 11. Ken Ken, pic 12. AI Guessing Game |
13. Fortune Cookie, open, closed 14. Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint . 15. Sudoko, pics, unzipping4 16. Tic Tac Toe, video hint 17. Tic Tac Toe AI 18. Calculator 19. Nim, pics, applab demo, live demo 20. Sandcastles (pictures) 21. House Hunt. Pictures |
| Research | Analysis & Design | Coding | Reflection |
| The Assignment (video) A Full Example - Wild West (video) Another Full Example - Woods (video) Another Full Example - Nightmare (video) You may repeat these as many times as you want: - Puzzles 1 (in google classroom) - Puzzles 2 (in google classroom) - Spy School (in google classroom) - Baking (in google classroom) |
1. Assignment, Video 2. Brainstorming (in google classroom) 3. Design (in google classroom) What mark would this get? |
Opening Screen & Backstory Transparent Background Images: iconarchive Alpha Test Gold Master Making Clear Buttons Printing things out slowly (like a typewriter) How to make Sudoku pictures Comments Video about comments. |
Rubric, Self Evaluation |
| Lesson | Video | A (Level 1) | B (Level 2, 3) | C (Level 4, 4+) | D Challenge |
| 4.1 Repeat Loops | https://youtu.be/wmMjCt4baL4 | A1 Course 3 #12, 13, 14 | |||
| 4.2 For Loops | https://youtu.be/oeoPkIdWtxw | Series | Series B | Series C | Frog Jump |
| 4.3 Methods | Invite to Party | Multiplication Table | Squares | Diamonds | |
| 4.4 Game Lab: Animations & Sprites | https://youtu.be/0t6iwbBnS0A Making your own sprite: https://youtu.be/DOGdRW3S1xs |
CSD #1, 7, 8, Intro Video | CSD #11, 12, 13 | ||
| 4.5 Draw Loop | (1) Draw Loop: https://www.youtube.com/watch?v=G6QJeuHhqCM (2) Smooth Animation: https://www.youtube.com/watch?v=G666sFzAg5g |
CSD #9, 10 | CSD #14, 15 | CSD #16, 17 | |
| 4.6 Counter Pattern | https://youtu.be/MOedEIwAPvI | Bouncing, Video | CSD #18, 19, 20 | Follow the Leader | |
| 4.7 Keyboard & Mouse Input | https://youtu.be/-SpZx86wS4Y | Falling Star | Pong, Video | CSD #21, 22, 23 | Make it rain, cloud, drop |
| 4.8 Challenges | Tumbleweed | Robot Drivers, pics | Animated Walker | Snowstorm, picture | |
| 4.9 Indenting Code & Comments | Example 1: https://youtu.be/B9GNaJ4lfVk Example 2: https://youtu.be/ygIEa3loxEY |
Level Up Swimmer, Fish Rotation | Bunny | Jumper | Row your boat |
| 4.10 Patterns of Movement | Game Template | Fly Away | Germs Keep Away |
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| 4.11 Screens in Game Lab | Avoid the Bees | Thread the Needle | |||
| 4.12 Security Problems | https://youtu.be/R42UPQMBqOg Just the EQAO first paragraph: https://youtu.be/vJBgSU4iV0I |
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| 4.13 Security Problems, EQAO NEwspaper Article | https://youtu.be/oAjd50X6fUI | ||||
| 4.14 Security Solutions | https://youtu.be/Y77CIE9A7kQ |
| Research | Analysis & Design | Coding | Reflection |
| Game Analysis Game Design Checkpoint 1: Sprites - Making a Sprite in GameLab - Rotating a Sprite in GameLab - Transparent BG, Scrolling BG Resizing Pictures to fit under the 100KB max in Game Lab Good image sites: - Spritesheets- https://opengameart.org/users/kenney - Icons - https://iconarchive.com/ |
Template - Code Game First! MultiPanel Sideways Scroll + video |
Project Rubric |
| Lesson | Video | A (Level 1) | B (Level 2, 3) | C (Level 4, 4+) |
| 5.1 Database Basics | ||||
| 5.2 SQL | ||||
| 5.3 Aggregates | ||||
| 5.4 Joins | ||||
| 5.5 Data Mining - Blue Kai | ||||
| 5.6 HTML |
| Jan 26 - Snow Day | Jan 27 - Exams P4 | Jan 28 - Exams P3 | Jan 29 - Turnaround Day | Jan 30 - First Day of Class - Welcome, introduction to CS - Learner Profiles - Sheet 1.1 Computer Applications |
| Feb 2 - Watch IPOMS (Hardware Intro): https://youtu.be/ZViwFUIrQKE - Complete Sheet 1.2 IPOMS. Powerpoint here. |
Feb 3 - Setting Up Binders - How marking will work - Sheet 1.4 More about Hardware - Finish Snap Circuits |
Feb 4 - Exam Review 8:30-9:30 |
Feb 5 - Sheet 1.5 - Basics of Graph Theory - Some Microbit codes to start with: 4. Picture Sequence 5. Count Me In (Covid-Counter) 6. Magic 8 Ball 7. Dice 8. Rock Paper Scissors |
Feb 6 - Sheet 1.6 - Microbits Variables - Working on Microbit codes below |
| Feb 9 - Sheet 1.7 Environment - Working on Microbit codes below, for example: 11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro 12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE 13. Jumper |
Feb 10 - Sheet 1.8 More about Graph Theory |
Feb 11 - Sheet 1.9 Buying a Computer - Working on Microbit codes below, for example: 11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro 12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE 13. Jumper |
Feb 12 - Sheet 1.10 Ergonomics |
Feb 13 PD Day |
| Feb 16 Family Day |
Feb 17 - Sample Test - Super Open Book. You can work in a group, use your notes AND ask questions. |
Feb 18 Applab Introduction - Sheet 2.1 - Output - Complete 1 Pat the Kitty - If done early, try some other programs in the unit 2 section below: 1. Pat the Kitty [video], Kitty Pic 2. Oink the Pig, video hint if you are stuck 3. Xylophone, (sounds) 1, 2, 3, 4, 5, 6, 7, 8 4. Knock Knock |
Feb 19 Unit 1 Review - Sheet 2.2 Variables [https://youtu.be/iFZjU8sO1N4] - Complete: 2 Oink the Pig, if stuck: video hint 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 |
Feb 20 Unit 1 Review Sample Test Solution Work on unit 2 codes: 2 Oink the Pig, if stuck: video hint 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 |
| Feb 23 - Sheet 2.3 Input Test Review - Review Questions - Networking Diagram Review - Sample Test Solution Work on unit 2 codes: 2 Oink the Pig, if stuck: video hint 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock |
Feb 24 Test 1 - Hardware & Computational Thinking This is closed book, no notes allowed. Written in normal test conditions. You can use the entire period for the test. |
Feb 25 - Complete and submit sheet 2.4 Variables and Output Work on unit 2 codes: 3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 |
Feb 26 - Sheet 2.5 Computational Thinking: Breadth First Search, Depth First Search - Work on coding (these ones are easier): 4 Knock Knock 5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7 6 Multiple Choice 9 Something Something 13 Etch-A-Sketch 15 Mole Mash, mole pic |
Feb 27 [Early Release P1 & 2] - Sheet 2.6 Math Functions Coding: 6 Multiple Choice 7 Mad Libs 8 Count Me In 10 Circles 11 Conversions 12 Binary Trick |
| Mar 2 - Sheet 2.8 Networks - Video on Basics: https://youtu.be/cIi0W3IWvzU - Video on Just the EQAO Quotations: https://youtu.be/2LAPxkCabHg - Addresses - https://youtu.be/hsVRTfTbk-I - Network Notes |
Mar 3 - Sheet 2.7 Housekeeping Coding: 7 Mad Libs 8 Count Me In 9 Something Something 10 Circles |
Mar 4 Sheet 2.9 - Review and Coding Video on DFS, BFS Video on Floodfill |
Mar 5 [Gorski SHSM] Coding Day - get as many done as you can! Some possible: 6 Multiple Choice 7 Mad Libs 8 Count Me In 10 Circles 11 Conversions 12 Binary Trick If done early, start on unit 3 codes! This is our last day coding for this unit. |
Mar 6 Sample Test 2 Bring your marked sheets to class. Open book |
| March 9 Unit 2 Review Unit 2 Code is Due Begin Unit 3 Decisions - Sheet 3.2 Boolean Expressions |
March 10 - Unit 2 Review - Sheet 3.3 If statements - Test Review Questions |
March 12 Unit 2 Test - Test Review Questions |
March 11 Code: - 1 - Magic 8 Ball, picture, video intro - 2 - Dice, d1, d2, d3, d4, d5, d6, video intro - 3 - Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint |
March 13 - Sheet 3.1 Artificial Intelligence - B3 Math Questions - C2 Guessing Game, video hint |
| March 16 | March 17 | March 18 | March 19 | March 20 |
| March 23 - Sheet 3.4 Ifs #2 Code: - 1 - Magic 8 Ball, picture, video intro - 2 - Dice, d1, d2, d3, d4, d5, d6, video intro - 3 - Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint - 6 - Fortune Cookie, pictures: open, closed - 7 - Math Questions - 8 - Rock Paper Scissors, pictures: rock, paper, scissors - 10 - Nim, pics, applab demo, live demo - 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin |
March 24 - Sheet 3.6 Text Operators Part 1 Work on Unit 2 code: - 4 - Bubble Gum - 5 - Cat and the Fiddle - 9 - Decoding Text |
March 25 - Sheet 3.7 Text Operators Part 1 - Complete Sheet 3.6 and Sheet 3.7. Hand in. Work on Unit 2 code: - 4 - Bubble Gum - 5 - Cat and the Fiddle - 9 - Decoding Text |
March 26 - Escape Room Project Introduction - Watch an Escape Room example: one of 1, 2, 3. - Sheet 3.8 Graphs in AI, Binary Trees. - 11 - Scavenger Hunt is here. Pictures |
March 27 - Sheet 3.5 Ken Kens - Work on other unit 2 codes if you are done early: - 10 - Nim, pics, applab demo, live demo - 11 - Scavenger Hunt is here. Pictures, unzipping - 12 - Sudoko, pics, unzipping - 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin - 14 - Tic Tac Toe, video hint - 15 - Ken Ken, pic |
| March 30 - Unit 3 Sample Test (Decisions & AI) |
March 31 Due by end of class: Escape Room Analysis - Watch an Escape Room example: one of 1, 2, 3. - Escape Room Analysis and Design, it is due tomorrow. Unit 3 Codes Due - 4 - Bubble Gum - 5 - Cat and the Fiddle - 6 - Fortune Cookie, pictures: open, closed - 7 - Math Questions - 8 - Rock Paper Scissors, pictures: rock, paper, scissors - 9 - Decoding Text - 10 - Nim, pics, applab demo, live demo - 11 - Scavenger Hunt is here. Pictures, unzipping - 12 - Sudoko, pics, unzipping - 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin - 14 - Tic Tac Toe, video hint - 15 - Ken Ken, pic |
April 1 - Test Review - Test Review Questions - Work on Opening Screen for Escape Room - Work on Escape Room Task 1 Due by end of class: Escape Room Design - Test Review - Work on Escape Room Design. - Work on Opening Screen for Escape Room |
April 2 - Unit 3 Test (Decisions & AI) For Review Purposes: - Test Review Questions |
April 3 [Good Friday] |
| April 6 - Easter Monday |
April 7 Work on Escape Room |
April 8 Due at start of class: Opening Screen - Test Review - Test Review Questions - Work on Escape Room Task 1 |
April 9 - Due start of class: Escape Room Task 1 - Work on Escape Room Task 2 - Escape Room examples if needed: one of 1, 2, 3. |
April 10 [Gorski away] - Due start of class: Escape Room Task 2 - Work on Escape Room Task 3 |
| April 13 [Gorski SHSM] - Work on Escape Room Tasks 3 - Extra Features |
April 14 - Due start of class: Escape Room Task 3 - Work on Escape Room Ending - Make sure that your Escape Room is ready for Alpha Testing tomorrow |
April 15 - Due start of class: Escape Room Ending. - Alpha Testing - Sheet 4.1 Loops - Work on Course 2 & 3 |
April 16 [Drones] - Comments & Polishing of Escape Room - make your program is fully commented - Sheet 4.2 More Loops - Continue work on Course C & D if done |
April 17 [Early Release - P3 & 4] |
| April 20 - Sheet 4.3, For Loops - Loop Output Powerpoint - Escape Room is due tomorrow - Comments & Polishing of Escape Room - make your program is fully commented |
April 21 Escape Room is Due (Fill in reflection, hand in link) - Continue work on Course C & D if done. |
April 22 Looping Codes: - Series A - Series B - Series C - Invitations to a Party |
April 23 - Sheet 4.5 Basic SQL - Sheet 4.6 Restrictions |
April 24 - Sheet 4.7 Joins |
| April 27 - Sheet 4.8 Data Mining |
April 28 Unit 4 Sample Test |
April 29 - Sheet 5.1 Sprites & Game Lab Coding: - 13 - Bouncing, Video - 14 - Falling Star - 15 - Pong, Video |
April 30 - Sheet 5.2 Sprites & Movement Work on unit 4 code: - 14 - Falling Star - 15 - Pong, Video - 16 - Tumbleweed - 17 - Robot Drivers, pics - 18 - Level Up Swimmer, Fish Rotation - 22 - Jumper |
May 1 - Sheet 5.3 Review - Watch: (1) Draw Loop: (2) Smooth Animation - Working on codes: - 14 - Falling Star - 15 - Pong, Video - 16 - Tumbleweed Animation Challenges: - 23 - Follow the Leader - 24 Make it rain, cloud, drop - 25 - Snowstorm, picture - 26 - Row your boat - 27 Germs Keep Away - 28 Thread the Needle (do Row your boat first) |
| May 4 Test Review Coding : - 15 - Pong, Video - 16 - Tumbleweed - 17 - Robot Drivers, pics - 18 - Level Up Swimmer, Fish Rotation - 19 Bunny Walker |
May 5 Test Unit 4 |
May 6 - Sheet 5.4: Respawning Animation Challenges: - 23 - Follow the Leader - 24 Make it rain, cloud, drop - 25 - Snowstorm, picture - 26 - Row your boat - 27 Germs Keep Away - 28 Thread the Needle (do Row your boat first) |
May 7 - Sheet 5.5 Keyboard & Mouse Input or Watch video - Codes: - 14 - Falling Star - 15 - Pong, Video - 16 - Tumbleweed - 17 - Robot Drivers, pics - 18 - Level Up Swimmer, Fish Rotation |
May 8 - Sheet 5.6 Collisions - More Codes: - 19 Bunny Walker - 20 Avoid the Bees - 21 Fly Away - 22 Jumper - Final Project: Animation Design - Project Overview, video - Examples of Final Project - Some game ideas Codes - 20 Avoid the Bees *** - 21 Fly Away - 22 Jumper Extras for the amazings: - Flappy Bird - Platform Jumper |
| May 11 - Sheet 5.7 Security Problems |
May 12 - Sheet 5.8 Security Solutions Work on codes in Monday, Tuesday and Wednesday. You can also do these old ones: - 9 Series A - 10 Series B - 11 Series C - 12 Invitations to a Party |
May 13 - Sample Test 5 - Animation |
May 14 A. Start Animation Sprites - Work on Checkpoint 1: Sprites - Making a Sprite in GameLab - Rotating a Sprite in GameLab - Transparent BG, Scrolling BG OR: B. Complete Unit 4 codes: - 19 Bunny Walker - 20 Avoid the Bees - 21 Fly Away - 22 Jumper - 12 Invitations to a Party C. Extras work if needed: - Flappy Bird - Platform Jumper |
May 15 - PL Day Afternoon classes only |
| May 18 - Victoria Day |
May 19 Unit 5 Code Due Due: one sprite in Final Project - Work on Checkpoint 1: Sprites - Making a Sprite in GameLab - Rotating a Sprite in GameLab - Transparent BG, Scrolling BG |
May 20 Due: two sprites - Work on Checkpoint 1: Sprites - Making a Sprite in GameLab - Rotating a Sprite in GameLab - Transparent BG, Scrolling BG |
May 21 Unit 5 Test - Animation - Review |
May 22 Due: all sprites and background - Template - Code Game First! - Checkpoint 2: Sprites + Scroll (Pink+Yellow) - Work on movement for main sprite, due Jan 5. |
| May 25 Due: Movement for main sprite - Template - Code Game First! - Checkpoint 2: Sprites + Scroll (Pink+Yellow) |
May 26 Due: Movement for 3 Sprites. 1. Video with instructions. [Template here] 2. Log on, open program, prepare for line count check. 3. Note: collisions due tomorrow |
May 27 Due: Collisions 1. Log on, open program, prepare for line count check. 2. Next step: score changes. This is due tomorrow. [Template here] * We will be working on the Sample Exam tomorrow. |
May 28 Sample Exam |
May 29 [Carnival Day] Due: Score & Points 1. Template , video 2. Log on, open program, prepare for line count check. 3. Win due on Monday. 4. Begin on screens - Designing the Splash and Instructions - Making the splash, instructions (video) |
| June 1 Due: Win - Work on Animation Project, begin on screens - Designing the Splash and Instructions - Making the splash, instructions (video) - Pics: Welcome, Rules, GameOver, Win - PDF Screens Code, TXT Screens Code |
June 2 Exam Review Unit 1 & 2 Due: Win Screen Done |
June 3 Exam Review - Unit 3 Due: Lose Screen Done |
June 4 Exam Review - Unit 4 & 5 |
June 5 Exam To prepare: Sample Exam Review Questions |
| June 8 Due: Intro Screen Done |
June 9 Due: Instructions Screen Done |
June 10 Alpha Testing - Rubric - Comment Code (review comments) - Polishing of the Final Project |
June 11 Game Polishing, Comments |
June 12 Game is Due (Rubric) |
| June 15 - Careers - SHSM introduction, SHSM Application |
June 16 Morning - Locker Clean out Final Exam Period 1 - Afternoon |
June 17 Final Exam Period 2 |
June 18 Final Exam Period 3 |
June 19 Final Exam Period 4 |
| June 22 Additional Exam Day |
June 23 Additional Exam Day |
June 24 PD Day |
June 25 Exam Review Day |
June 26 Commencement |