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makeCode App Lab Game Lab

Coming Events

(Entire Calendar at Bottom)
Feb 9
- Sheet 1.7 Environment
- Working on Microbit codes below, for example:
11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro
12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE
13. Jumper
Feb 10
- Sheet 1.8 More about Graph Theory

Feb 11
- Sheet 1.9 Buying a Computer
- Working on Microbit codes below, for example:
11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro
12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE
13. Jumper
Feb 12
- Sheet 1.10 Ergonomics
Feb 13
PD Day
Feb 16
Family Day


Feb 17
- Sample Test - Super Open Book. You can work in a group, use your notes AND ask questions.

Feb 18
Applab Introduction
- Complete 1 Pat the Kitty
- If done early, try some other programs in the unit 2 section below- 2 Oink the Pig, if stuck: video hint
Feb 19
- Output in Applab
- Sheet 2.1 - Output
- Complete:
2 Oink the Pig, if stuck: video hint
3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8
4 Knock Knock
5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7
Feb 20
- Sheet 2.2 Variables [https://youtu.be/iFZjU8sO1N4]

Work on unit 2 codes:
2 Oink the Pig, if stuck: video hint
3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8
4 Knock Knock
5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7

 

 

Unit 1: Hardware and Computational Thinking

Lesson Video Activities
Course Outline Course Intro: https://youtu.be/nsj6U75KfWY
Contact Info
 
1.1 Digital Technology in Everyday Life    
1.2 IPOMS https://youtu.be/ZViwFUIrQKE
A1 Computer or Not
B1 Hardware Identification
C1 Thing Explainer, video intro
1.3 More About Hardware

Code.org video: CPU & Memory
Lesson: https://youtu.be/6P5AV_CY-3A

Code.org video: Hardware & Software
Lesson: https://youtu.be/g5UwCWJ_aMg
EQAO Point - Detail - Analysis: https://youtu.be/PefimtEdvEc

A2 Complex Hardware Ident
B2 Code Master, video intro
1.4 Microbit Intro Opening TinkerCAD,
Making a variable
Loading from the computer to the Microbit
1.5 Computational Thinking Basics of Graph Theory A3 Bridges of Konigsberg
A4 Handshakes
B3 Map Colouring
B4 Travelling Salesman
1.6 Buying a Computer https://youtu.be/8fT6CU41af0  
1.7 Microbit Lights Basics of LEDs  
1.8 Computers & the Environment https://youtu.be/CmIkxq34DS4  
1.9 Ergonomics https://youtu.be/q4XkZ4FW4-o  
1.10 Review    

2 AlgebraMicrobits

Regular Sensors Lights
1. Beating Heart
2. Flashing Emotions
3. Name Badge
4. Picture Sequence
5. Count Me In (Covid-Counter)
6. Magic 8 Ball
7. Dice
8. Rock Paper Scissors
9. Easy as ABC, How it works: https://youtu.be/qoV7GewkPIs
10. Name Rotator
11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro
12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE
13. Jumper
14. Simon, How it works: https://youtu.be/hKvySVK0CKg

Others:
Favourites
Tic Tac Toe Board
Math Circus
15. Clap Hands
16 Sound Meter
17. Clap Lights
18. Cookie tin alarm
19. Nightlight
20. Jukebox
21. Frere Jacques
22. Candle
23. Rainbow Rotate, demo: https://youtu.be/K2g8ry9HwEQ
24. Blink, demo: https://youtu.be/gRsxqCeOwJU
25. Confetti, demo: https://youtu.be/2v2qY-AWh5g
26. Flicker, demo: https://youtu.be/2Bmat68_gh4
27. Blue to Red, demo: https://youtu.be/LrTNpke0ujs
28. Spreading, demo: https://youtu.be/7DT4-Zfpum8
29. Campfire, demo: https://youtu.be/M3tSFmx0cKc
30. Traffic Lights

Others:
- Runner, demo: https://youtu.be/r9vnYoVN7WI
- Chase, demo: https://youtu.be/RBIfnhiN9qQ
- Race, demo: https://youtu.be/ZCAblLaNGF8
- Pinwheel
- Lightning
- Blue to Green Yo-yo



 

 

Unit 2: Networks and IO

2.1 App Lab Pieces and Widgets Lesson: https://youtu.be/3lbNs5tauWg
App Lab Demo: https://youtu.be/Pza8H-SfiCw
Instructions for First Sign in to Code.org: https://youtu.be/Bq0-cyjnNIU
How to Hand in a Project: https://youtu.be/DdfbjI_jpyM
A3 Pat the Kitty, Kitty Pic B3 Oink the Pig, video hint if you are stuck C2 Etch a sketch
2.2 Output in App Lab https://youtu.be/AY6lZ304csw A4 Xylophone, (sounds) 1, 2, 3, 4, 5, 6, 7, 8   C3 Bouncing Ball, pictures: ball1, ball2, ball3, video demo
2.3 Variables https://youtu.be/iFZjU8sO1N4 A5 Knock Knock B4 Penguin, (pictures) p1, p2, p3, p4, p5, p6, p7 C4 Mole Mash, mole pic
2.4 Input in App Lab Mad Libs: https://youtu.be/xEdaGQqW7GU A6 Mad Libs   C5 Pac Man, pictures: left, up, down, right
2.5 Variables and Output Lesson: https://youtu.be/rlKUSJN7Bdg A7 Count Me In B5 Something Something C6 Pong, pictures: paddle, ball
2.6 Housekeeping Lesson: https://youtu.be/MwJnUOAJcLs B6 Binary Trick Game (pictures) t1, t2, t3, t4, t5, demo video C7 Shooter, pictures: ship, bullet, asteroid, sky
2.7 Math Functions Lesson: https://youtu.be/kx130du1I4c A8 Circles B7 Conversions  
2.8 Networks and Connectivity Benefits and Negatives      
2.7 Networks (EQAO MC) Basics: https://youtu.be/cIi0W3IWvzU
Just the EQAO Quotations: https://youtu.be/2LAPxkCabHg
A6 Multiple Choice   C4 Nim, pics, applab demo, live demo
2.8 Networks and Addresses https://youtu.be/hsVRTfTbk-I
Network Notes
  B5 Rock Paper Scissors, rock pic, paper pic, scissors pic C5 Tic Tac Toe, video hint
2.9 Depth First Search        
2.10 Breath First Search        
         

 

Unit 3: Decisions

Lesson Video A (Level 1) B (Level 2, 3) C (Level 4, 4+)
3.1 Boolean Expressions https://youtu.be/k4FkmpM949U A1 Course 2 #3-4, video intro: https://youtu.be/GGwv2cXx6kY B1 Course 2 #6, 8  
3.2 If Statements with Numbers Intro: https://youtu.be/7xJJE3OfUBo
Tracing: https://youtu.be/_zVkUZt6bl8
A2 Course 2 #10, 13    
3.3 If Statements and Scientific Categories   A3 Magic 8 Ball, picture, video intro   C1 Course #3, 2, 7, 8
3.4 Text Operators   Decoding Text    
3.5 Ken Kens https://youtu.be/vv37IFRHsSU A4 Dice, d1, d2, d3, d4, d5, d6, video intro B4 Ken Ken, pic C6 Sudoko, pics, unzipping
3.6 Comments and Indenting Code comments: https://youtu.be/rgHAFQEO0eg
indent demo 1: https://youtu.be/CQNYBk8-zmU
indent demo 2: https://youtu.be/eDnE801zzW8
A5 Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint B2 Fortune Cookie, open, closed C2 Guessing Game, video hint
3.7 Artificial Intelligence Lesson: https://youtu.be/Lbp_eHEoYfY   B3 Math Questions C3 Pokemon, pikachu, pikawin, bulbasaur, bulbawin
3.8 Graphs in AI, Binary Trees   Scavenger Hunt. Pictures B4 Calculator C4 Sandcastles (pictures)
3.9 Review        

 

Unit 3.5: Escape Room

Research Analysis & Design Coding Reflection
The Assignment (video)
A Full Example - Wild West (video)
Another Full Example - Woods (video)
Another Full Example - Nightmare (video)
You may repeat these as many times as you want:
- Puzzles 1 (in google classroom)
- Puzzles 2 (in google classroom)
- Spy School (in google classroom)
- Baking (in google classroom)
1. Assignment, Video
2. Brainstorming (in google classroom)
3. Design (in google classroom)

What mark would this get?
Opening Screen & Backstory
Transparent Background Images: iconarchive
Alpha Test

Gold Master
Making Clear Buttons
Printing things out slowly (like a typewriter)
How to make Sudoku pictures
Comments Video about comments.
Rubric, Self Evaluation

 

Unit 4: Repetition

Lesson Video A (Level 1) B (Level 2, 3) C (Level 4, 4+) D Challenge
4.1 Repeat Loops https://youtu.be/wmMjCt4baL4 A1 Course 3 #12, 13, 14      
4.2 For Loops https://youtu.be/oeoPkIdWtxw Series Series B Series C Frog Jump
4.3 Methods   Invite to Party Multiplication Table Squares Diamonds
4.4 Game Lab: Animations & Sprites https://youtu.be/0t6iwbBnS0A
Making your own sprite: https://youtu.be/DOGdRW3S1xs
CSD #1, 7, 8, Intro Video CSD #11, 12, 13    
4.5 Draw Loop (1) Draw Loop: https://www.youtube.com/watch?v=G6QJeuHhqCM
(2) Smooth Animation: https://www.youtube.com/watch?v=G666sFzAg5g
CSD #9, 10 CSD #14, 15 CSD #16, 17  
4.6 Counter Pattern https://youtu.be/MOedEIwAPvI Bouncing, Video   CSD #18, 19, 20 Follow the Leader
4.7 Keyboard & Mouse Input https://youtu.be/-SpZx86wS4Y Falling Star Pong, Video CSD #21, 22, 23 Make it rain, cloud, drop
4.8 Challenges   Tumbleweed Robot Drivers, pics Animated Walker Snowstorm, picture
4.9 Indenting Code & Comments Example 1: https://youtu.be/B9GNaJ4lfVk
Example 2: https://youtu.be/ygIEa3loxEY
Level Up Swimmer, Fish Rotation Bunny Jumper Row your boat
4.10 Patterns of Movement Game Template   Fly Away   Germs Keep Away
4.11 Screens in Game Lab Avoid the Bees   Thread the Needle
4.12 Security Problems https://youtu.be/R42UPQMBqOg
Just the EQAO first paragraph: https://youtu.be/vJBgSU4iV0I
       
4.13 Security Problems, EQAO NEwspaper Article https://youtu.be/oAjd50X6fUI        
4.14 Security Solutions https://youtu.be/Y77CIE9A7kQ        

 

Final Project: Animation

Research Analysis & Design Coding Reflection

Project Overview, video
Examples of Final Project

Game Planning Suggestions

Game Analysis
Game Design

Checkpoint 1: Sprites
- Making a Sprite in GameLab
- Rotating a Sprite in GameLab
- Transparent BG, Scrolling BG

Resizing Pictures to fit under the 100KB max in Game Lab

Good image sites:
- Spritesheets- https://opengameart.org/users/kenney
- Icons - https://iconarchive.com/

Template - Code Game First!
- Checkpoint 2: Sprites + Scroll (Pink+Yellow)
- Checkpoint 3: Movement (Green)
- Checkpoint 4: Collisions, Events (Blue)

MultiPanel Sideways Scroll + video
Platforms + video

Screens
- Designing the Splash and Instructions

- Making the splash, instructions (video)
- Coding the splash, instructions (video), (written)

Instructions Screen Examples

Comments Video about comments.

Project Rubric

 

Unit 5: Extra Topics in Computer Science

Lesson Video A (Level 1) B (Level 2, 3) C (Level 4, 4+)
5.1 Database Basics        
5.2 SQL        
5.3 Aggregates        
5.4 Joins        
5.5 Data Mining - Blue Kai        
5.6 HTML        

 

 

Calendar - Entire Course

Jan 26 - Snow Day Jan 27 - Exams P4 Jan 28 - Exams P3 Jan 29 - Turnaround Day Jan 30 - First Day of Class
- Welcome, introduction to CS
- Learner Profiles
- Sheet 1.1 Computer Applications
Feb 2
- Watch IPOMS (Hardware Intro): https://youtu.be/ZViwFUIrQKE
- Complete Sheet 1.2 IPOMS. Powerpoint here.
Feb 3
- Setting Up Binders
- How marking will work
- Sheet 1.4 More about Hardware
- Finish Snap Circuits

Feb 4 - Exam Review 8:30-9:30
- Sheet 1.3 Microbits & Hardware
- MakeCode Website OR Opening TinkerCAD
- Working on Microbit codes below
1. Beating Heart
2. Flashing Emotions
3. Name Badge
4. Picture Sequence

Feb 5
- Sheet 1.5 - Basics of Graph Theory
- Some Microbit codes to start with:
4. Picture Sequence
5. Count Me In (Covid-Counter)
6. Magic 8 Ball
7. Dice
8. Rock Paper Scissors
Feb 6
- Sheet 1.6 - Microbits Variables
- Working on Microbit codes below
Feb 9
- Sheet 1.7 Environment
- Working on Microbit codes below, for example:
11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro
12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE
13. Jumper
Feb 10
- Sheet 1.8 More about Graph Theory

Feb 11
- Sheet 1.9 Buying a Computer
- Working on Microbit codes below, for example:
11. Guessing Game, How it works: https://youtu.be/6SX8nz1EUro
12. Adding Game, How it works: https://youtu.be/Uhb2H9h0GOE
13. Jumper
Feb 12
- Sheet 1.10 Ergonomics
Feb 13
PD Day
Feb 16
Family Day


Feb 17
- Sample Test - Super Open Book. You can work in a group, use your notes AND ask questions.

Feb 18
Applab Introduction
- Complete 1 Pat the Kitty
- If done early, try some other programs in the unit 2 section below- 2 Oink the Pig, if stuck: video hint
Feb 19
- Output in Applab
- Sheet 2.1 - Output
- Complete:
2 Oink the Pig, if stuck: video hint
3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8
4 Knock Knock
5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7
Feb 20
- Sheet 2.2 Variables [https://youtu.be/iFZjU8sO1N4]

Work on unit 2 codes:
2 Oink the Pig, if stuck: video hint
3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8
4 Knock Knock
5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7

Feb 23
Test Review
- Review Questions
- Networking Diagram Review
- Paragraph Review
- 6 point EQAO questions [https://youtu.be/PefimtEdvEc]

Work on unit 2 codes:
2 Oink the Pig, if stuck: video hint
3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8
4 Knock Knock
Feb 24
Test 1 - Hardware & Computational Thinking

This is closed book, no notes allowed. Written in normal test conditions.
You can use the entire period for the test.
Feb 25
- Sheet 2.3 Input

Work on unit 2 codes:
3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8
4 Knock Knock
5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7
Feb 26
- Complete and submit sheet 2.4 AppLab Review

- Work on coding (these ones are easier):
4 Knock Knock
5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7
6 Multiple Choice
9 Something Something
13 Etch-A-Sketch
15 Mole Mash, mole pic
Feb 27 [Early Release P1 & 2]
- Sheet 2.5 Variables and Output

Coding:
6 Multiple Choice
7 Mad Libs
8 Count Me In
10 Circles
11 Conversions
12 Binary Trick
Mar 2
- Sheet 2.6 Math Functions
Coding:
6 Multiple Choice
7 Mad Libs
8 Count Me In
10 Circles
11 Conversions
12 Binary Trick
Mar 3
- Sheet 2.7 Housekeeping

Coding:
7 Mad Libs
8 Count Me In
9 Something Something
10 Circles
Mar 4
Coding Day - get as many done as you can! You should have 7 completed today and be working on the 8th.
1 Pat the Kitty
2 Oink the Pig
3 Xylophone, sounds: 1, 2, 3, 4, 5, 6, 7, 8
4 Knock Knock
5 Penguin, pictures: p1, p2, p3, p4, p5, p6, p7
6 Multiple Choice
7 Mad Libs
8 Count Me In
9 Something Something
10 Circles
11 Conversions
12 Binary Trick Game, pictures: t1, t2, t3, t4, t5, demo video
13 Etch-A-Sketch
14 Bouncing Ball, pictures: ball1, ball2, ball3, video demo
15 Mole Mash pictures: mole
16 Pac Man pictures: left, up, down, right
17 Pong pictures: paddle, ball
18 Space Shooter, pictures: ship, bullet, asteroid, sky
Mar 5
- Sheet 2.8 Networks
- Video on Basics: https://youtu.be/cIi0W3IWvzU
- Video on Just the EQAO Quotations: https://youtu.be/2LAPxkCabHg
Mar 6
- Sheet 2.9 Computational Thinking: Breadth First Search, Depth First Search
- Addresses
- https://youtu.be/hsVRTfTbk-I
- Network Notes

Oct 6

Oct 7 [Gorski Absent]
Coding Day:
6 Multiple Choice
7 Mad Libs
8 Count Me In
9 Something Something
10 Circles
11 Conversions
12 Binary Trick Game, pictures: t1, t2, t3, t4, t5, demo video
13 Etch-A-Sketch
14 Bouncing Ball, pictures: ball1, ball2, ball3, video demo
15 Mole Mash pictures: mole
16 Pac Man pictures: left, up, down, right
17 Pong pictures: paddle, ball
18 Space Shooter, pictures: ship, bullet, asteroid, sky
Oct 8
Unit 2 Sample Test

Oct 9
- Unit 2 Review

- Unit 3 Decisions
- Sheet 3.2 Boolean Expressions



Oct 10 - PL Day

Oct 13 - Thanksgiving

Oct 14
Unit 2 Review

Unit 2 Code is Due
Sample Test Solution

Oct 15
- Sheet 3.3 If statements

Code:
- 1 - Magic 8 Ball, picture, video intro
- 2 - Dice, d1, d2, d3, d4, d5, d6, video intro
- 3 - Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint
Oct 17
- Sheet 3.1 Artificial Intelligence

- B3 Math Questions
- C2 Guessing Game, video hint
Oct 16
- Unit 2 Review
- Test Review Questions

- Literacy Test Review
- OSSLT Presentation

Oct 20
- Unit 2 Review
- Test Review Questions
- Unit 2 Sample Test Solution
* Sigh, I had to move it AGAIN because of a joint staffing survey, also there was Diwali.

- Sheet 3.4 Ifs #2

Code:
- 1 - Magic 8 Ball, picture, video intro
- 2 - Dice, d1, d2, d3, d4, d5, d6, video intro
- 3 - Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint
- 6 - Fortune Cookie, pictures: open, closed
- 7 - Math Questions
- 8 - Rock Paper Scissors, pictures: rock, paper, scissors
- 10 - Nim, pics, applab demo, live demo
- 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin

Oct 21 - 2:00 Early Release Joint Staffing

- Sheet 3.6 Text Operators Part 1

Work on Unit 2 code:
- 4 - Bubble Gum
- 5 - Cat and the Fiddle
- 9 - Decoding Text

Oct 22
- Unit 2 Test
- Test Review Questions


Oct 23
- Sheet 3.7 Text Operators Part 1

- Complete Sheet 3.6 and Sheet 3.7. Hand in.

Work on Unit 2 code:
- 4 - Bubble Gum
- 5 - Cat and the Fiddle
- 9 - Decoding Text
Oct 24 - Early Release - P1 & P2 only

Have a nice afternoon!

FYI, here is some literacy test practice:
- OSSLT practice test
- If you want more literacy tests, this link from the TDSB has some.
Oct 27 [Gorski SHSM]
Work on Unit 2 code:
Aim to have at least 5 codes done by the end of class.
- 1 - Magic 8 Ball, picture, video intro
- 2 - Dice, d1, d2, d3, d4, d5, d6, video intro
- 3 - Angry Birds, pictures: blues, bomb, bubbles, chuck, hal, matilda, red, stella. video hint
- 4 - Bubble Gum
- 5 - Cat and the Fiddle
- 6 - Fortune Cookie, pictures: open, closed
- 7 - Math Questions
- 8 - Rock Paper Scissors, pictures: rock, paper, scissors
- 9 - Decoding Text
Oct 28
- Escape Room Project Introduction
- Watch an Escape Room example: one of 1, 2, 3.

- Sheet 3.8 Graphs in AI, Binary Trees.

- 11 - Scavenger Hunt is here. Pictures

Oct 29
- Sheet 3.5 Ken Kens.

- Work on other unit 2 codes if you are done early:
- 10 - Nim, pics, applab demo, live demo
- 11 - Scavenger Hunt is here. Pictures, unzipping
- 12 - Sudoko, pics, unzipping
- 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin
- 14 - Tic Tac Toe, video hint
- 15 - Ken Ken, pic

Oct 30 - Wellness
Work on Unit 2 Codes:
Focus on tasks you'd like to consider for your game.

Some ideas:
- 7 - Math Questions
- 8 - Rock Paper Scissors, pictures: rock, paper, scissors
- 12 - Sudoko, pics, unzipping
- 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin
Oct 31
- Unit 3 Sample Test (Decisions & AI)

Nov 3
Due by end of class: Escape Room Analysis

- Watch an Escape Room example: one of 1, 2, 3.
- Escape Room Analysis and Design, it is due tomorrow.

Unit 3 Codes Due
- 4 - Bubble Gum
- 5 - Cat and the Fiddle
- 6 - Fortune Cookie, pictures: open, closed
- 7 - Math Questions
- 8 - Rock Paper Scissors, pictures: rock, paper, scissors
- 9 - Decoding Text
- 10 - Nim, pics, applab demo, live demo
- 11 - Scavenger Hunt is here. Pictures, unzipping
- 12 - Sudoko, pics, unzipping
- 13 - Pokemon, pikachu, pikawin, bulbasaur, bulbawin
- 14 - Tic Tac Toe, video hint
- 15 - Ken Ken, pic
Nov 4
Due by end of class: Escape Room Design

- Test Review
- Work on Escape Room Design.
- Work on Opening Screen for Escape Room
Nov 5
- Test Review
- Sample Test Solution
- Test Review Questions

- Work on Opening Screen for Escape Room
- Work on Escape Room Task 1
Nov 6
Due at start of class: Opening Screen

- Test Review
- Test Review Questions

- Work on Escape Room Task 1

Nov 7
- Unit 3 Test (Decisions & AI)

For Review Purposes:
- Test Review Questions

Nov 10
- Due start of class: Escape Room Task 1
- Work on Escape Room Task 2
- Escape Room examples if needed: one of 1, 2, 3.
Nov 11
- Due start of class: Escape Room Task 2
- Work on Escape Room Task 3
Nov 12
- Work on Escape Room Tasks 3
- Extra Features
Nov 13
- Due start of class: Escape Room Task 3
- Work on Escape Room Ending
Nov 14
- Due start of class: Escape Room Ending.
- Comments & Polishing of Escape Room - make your program is fully commented
- Make sure that your Escape Room is ready for Alpha Testing on Monday
Nov 17
- Due Start of class: Ready for Alpha Test
- Alpha Test
- Finishing of Escape Room
Nov 18
- Sheet 4.1 Loops
- Work on Course 2 & 3
- Escape Room is due Thursday
- OSSLT Practice Test
Nov 19
- Sheet 4.2 More Loops
- Comments & Polishing of Escape Room - make your program is fully commented
- Continue work on Course C & D if done.
Nov 20
Escape Room is Due (Fill in reflection, hand in link)

- Continue work on Course C & D if done.
Nov 21
- Sheet 4.3, For Loops
- Loop Output Powerpoint

Codes:
- Series A
- Series B
- Series C
- Invitations to a Party
Nov 24
- Sheet 4.3 Sprites & Game Lab
Coding:
- 13 - Bouncing, Video
- 14 - Falling Star
- 15 - Pong, Video
Nov 25 [Gorski absent]
- Working on codes:
- 14 - Falling Star
- 15 - Pong, Video
- 16 - Tumbleweed
Animation Challenges:
- 23 - Follow the Leader
- 24 Make it rain, cloud, drop
- 25 - Snowstorm, picture
- 26 - Row your boat
- 27 Germs Keep Away
- 28 Thread the Needle (do Row your boat first)
Nov 26
- Sheet 4.6 Sprites & Movement

Work on unit 4 code:
- 14 - Falling Star
- 15 - Pong, Video
- 16 - Tumbleweed
- 17 - Robot Drivers, pics
- 18 - Level Up Swimmer, Fish Rotation
- 22 - Jumper

Nov 27
- Sheet 4.5 Review
- Watch: (1) Draw Loop:
(2) Smooth Animation

Coding :
- 15 - Pong, Video
- 16 - Tumbleweed
- 17 - Robot Drivers, pics
- 18 - Level Up Swimmer, Fish Rotation
- 19 Bunny Walker
Nov 28 PD Day
- Working on codes:
- 14 - Falling Star
- 15 - Pong, Video
- 16 - Tumbleweed
- 17 - Robot Drivers, pics
- 18 - Level Up Swimmer, Fish Rotation
- 19 Bunny Walker
- 20 Avoid the Bees ***
- 21 Fly Away
- 22 Jumper
Extras for the amazings:
- Flappy Bird
- Platform Jumper
Dec 1
- Sheet 4.7: Respawning

Animation Challenges:
- 23 - Follow the Leader
- 24 Make it rain, cloud, drop
- 25 - Snowstorm, picture
- 26 - Row your boat
- 27 Germs Keep Away
- 28 Thread the Needle (do Row your boat first)
Dec 2
- Sheet 4.8 Keyboard & Mouse Input or Watch video

- Codes:
- 14 - Falling Star
- 15 - Pong, Video
- 16 - Tumbleweed
- 17 - Robot Drivers, pics
- 18 - Level Up Swimmer, Fish Rotation
Dec 3
- Sheet 4.9 Collisions

- More Codes:
- 19 Bunny Walker
- 20 Avoid the Bees
- 21 Fly Away
- 22 Jumper

Dec 4
- Sheet 4.11 Security Problems

Work on codes in Monday, Tuesday and Wednesday.

You can also do these old ones:
- 9 Series A
- 10 Series B
- 11 Series C
- 12 Invitations to a Party
Dec 5
- Sheet 4.10 Screens in Game Lab, Methods. Hint is here!

- Final Project: Animation Analysis
- Project Overview, video
- Examples of Final Project
- Some game ideas

Extra Codes - if you are amazing and are already done.
- Flappy Bird
- Platform Jumper
Dec 8
- 4.12 Big Data

- Final Project: Animation Design
- Project Overview, video
- Examples of Final Project
- Some game ideas

- Start Final Project, one sprite in Final Project, due on Friday.

Codes
- 20 Avoid the Bees ***
- 21 Fly Away
- 22 Jumper
Extras for the amazings:
- Flappy Bird
- Platform Jumper
Dec 9
- Review for sample test

- Start Final Project or finish Unit 4 Code
- Start on one sprite in Final Project, due on Friday.
- Animation marking
Dec 10 [SHSM, Gorski away]
A. Start Animation Sprites
- Work on Checkpoint 1: Sprites
- Making a Sprite in GameLab
- Rotating a Sprite in GameLab
- Transparent BG, Scrolling BG

OR:

B. Complete Unit 4 codes:
- 19 Bunny Walker
- 20 Avoid the Bees
- 21 Fly Away
- 22 Jumper
- 12 Invitations to a Party

C. Extras work if needed:
- Flappy Bird
- Platform Jumper
Dec 11
- Sample Test 4 - Repetition & Methods


Dec 12 - Early Release 2
Afternoon classes only
Due: one sprite in Final Project

- Work on Checkpoint 1: Sprites
- Making a Sprite in GameLab
- Rotating a Sprite in GameLab
- Transparent BG, Scrolling BG
Dec 15
Due: two sprites
- Work on Checkpoint 1: Sprites
- Making a Sprite in GameLab
- Rotating a Sprite in GameLab
- Transparent BG, Scrolling BG
Dec 16
Unit 4 Code Due
Due: all sprites and background
- Template - Code Game First!
- Checkpoint 2: Sprites + Scroll (Pink+Yellow)
- Work on movement for main sprite, due Jan 5.

Dec 17
Unit 4 Test - Repetition & Methods
- Review

Dec 18
Due: Movement for main sprite
- Template - Code Game First!
- Checkpoint 2: Sprites + Scroll (Pink+Yellow)
Dec 19 [Last Day before break]
Period 4 - Talent Show.
(Ms. Gorski bought everyone out already)

Dec 22 - Break Dec 23 - Break Dec 24 - Break Dec 25 - Break Dec 26 - Break
Dec 29 - Break Dec 30 - Break Dec 31 - Break Jan 1 - Break Jan 2 - Break
Jan 5 [Gorski Jury Duty]
Welcome back!

1. Video with instructions. [Template here]
2. Work on Movement sprites.
3. Pick up the envelope with your name on it. It has your marked test in it.

Reminders:
- Tomorrow, 3 of your sprites should move.
- This Friday, we will write the sample exam.
- Next Friday, your in-class exam is scheduled.

Jan 6
Due: Movement for 3 Sprites.

1. Video with instructions. [Template here]
2. Log on, open program, prepare for line count check.
3. Note: collisions due tomorrow
Jan 7
Due: Collisions

1. Log on, open program, prepare for line count check.
2. Next step: score changes. This is due tomorrow. [Template here]
Jan 8
Due: Score & Points

1. Template , video
2. Log on, open program, prepare for line count check.
3. Win due on Monday.
4. Begin on screens
- Designing the Splash and Instructions
- Making the splash, instructions (video)

* We will be working on the Sample Exam tomorrow.
Jan 9
Sample Exam
Jan 12
Due: Win
- Work on Animation Project, begin on screens
- Designing the Splash and Instructions
- Making the splash, instructions (video)
- Pics: Welcome, Rules, GameOver, Win
- PDF Screens Code, TXT Screens Code
Jan 13
Due: Picture for intro screen AND instructions

Exam Review Unit 1 & 2
Jan 14
Due: Screens in Game

Exam Review - Unit 3

Jan 15
Exam Review - Unit 4



Jan 16
Exam

To prepare:
Sample Exam
Review Questions
Jan 19
Alpha Testing
- Rubric
- Comment Code (review comments)
- Polishing of the Final Project
Jan 20
Game is Due (Rubric)
Jan 21
- Careers
- SHSM introduction, SHSM Application
Jan 22
Exams P1
Jan 23
Exams P2
Jan 26
Exams P3
Jan 27
Exams P4 - your exam is in-class. You do NOT need to come to school.
Jan 28
Exams Snow Day
Jan 29
PA Day
Jan 30
First Day of Semester 2